💰 Pocketing dollars that have nothing to do with recipes
- Beat & loot bandits. Beating a bandit always drops a few items you can sell. Remember, the saloon keeps longer hours and will buy any goods off you — handy for offloading a full saddlebag at night.
⚠ Hold your horses — don't sell these raw!
These items in your stock are ingredients in a recipe. Crafting first earns you more.
💰 Money Maker
Click an item's star badge to set the quality you can reliably produce — it's used for both what you earn and what the ingredients cost, everywhere (defaults to ★★★). The Buy? column shows recipes still profitable even if you buy the ingredients from a vendor (buy price ≈ sell ×1.2) — handy when you can't produce enough, or an ingredient is still locked.
🔥 Make money now — your top 10 by total gain, from the stock you already hold
| Product | Station | Sells at | You can make | Profit each | Total gain | Buy? ⓘ |
|---|
🏆 Best money-makers in the game — the top 10 by value added, as if everything were unlocked & in stock
| Product | Station | Sells at | Ingredients | Value added | Buy? ⓘ |
|---|
⭐ Your watchlist — pin up to 10 recipes to track
| Product | Station | Ingredients | Value added | Buy? ⓘ | Make now |
|---|
🗡 Tools, Weapons & Worn Items (carried in your current inventory only)
These are only the tools/weapons on your person right now — not ones stored in chests, a Tool Stash or slotted into workstations. They have no star quality; instead they wear down with use — repair before condition reaches 0 or they break. Weapons also gain accuracy and value with each upgrade level.
| Item | Condition | Wear | Upgrade | Ammo (loaded / max) |
|---|
📦 Your Stock (saddlebags + storage, from your save)
Prices marked 🎯 were learned from your own sales history. Click a unit price to set it: enter the price for that row's star level and the tool works out every other level automatically (★×0.2 · ★★×0.75 · ★★★×1.0 · ★★★★×1.25 · ★★★★★×1.5).
| Item | Quality | Count | Unit price ($) | Stock value ($) | Recipe? |
|---|
⚖ Recipe Ledger (sorted with best money-makers at the top, but feel free to change the sorting to your needs)
A recipe turns cheap raw goods into something worth more. The Value added column shows the extra dollars you make by crafting instead of selling the raw ingredients.
All in game shows every recipe — handy for spotting a money-maker worth levelling up for. Unlocked for me shows only what your current progression lets you craft (from your last Refresh from save). To see exactly what unlocks at which level, open the in-game Progression menu.
| Recipe | Station | Ingredients | Cost ($) | Sells for ($) | Value added ($) |
|---|
📜 Ranch Chores & Reminders
🔖 Your Saved Trail Guides
Keep handy links to guides, videos and maps you found on the web.
❓ Frequently Asked Questions
Answers to common "how do I..." questions about the game. Search below, or add your own.
⚙ Settings
C:\Users\<your name>\AppData\Local\CowBoyBeta\Saved\SaveGames.
🚫 Hidden items & recipes
Items you've hidden — e.g. things in the game files but not released in your build yet. A hidden item, and every recipe that makes or uses it, is removed from all tabs until you un-hide it here. Use the 🚫 button next to any item on Your Stock, the Recipe Ledger or the Money Maker to hide it.